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Aviva Briefel. "Monster Pains: Masochism, Menstruation, and Identification in the Horror Film. " Film Quarterly  58.3 (2005): 16-27. Alumni - Research Library. ProQuest.  1 Dec. 2008 <http://www.proquest.com/>

In Monster Pains: Masochism, Menstruation, and Identification in the Horror Film, Briefel discusses the role of masochism and menstruation in the audience’s identification with the film’s monster in classic horror films, such as Dracula (1931) and Frankenstein (1931).  He analyzes the way different monsters appeal to the audience.  He proposes a theory of the gendering of the pain felt by the monster and how it can elicit the audience’s identification with it or sympathy for it.  He posits that the symbolically menstrual elements of Dracula would have drawn audiences to the film.

Friedberg, Anne. . Virtual window : from Alberti to Microsoft / Anne Friedberg. [0262062526 (hc : alk. paper) ] Cambridge, Mass. : MIT Press, c2006.
Call#: Van Pelt Library Rosengarten Reserve B105.I47 F75 2006

Friedberg’s 2006 book discusses the recent emergence of new ideas on visual media perspective through the concept of the “window.” The computer plays host to the idea of presenting several distinct, unrelated displays to the viewer at once. These windows have become the marker of a multi-perceptual outlook. Friedberg traces the development of the concept of a “window” throughout time, with the word becoming a metaphor for one of an infinite number of screens now available to computer users everywhere. The metaphor, she says, implies a delimitation of a view with variable size. She goes on to examine the window in metaphoric, architectural, and virtual registers. All three views emphasize a framed look at a particular subject; spectatorship plays a major role in all three parts. Ultimately, she examines how computer windows have changed these traditional views on spectatorship, demanding a viewer who can handle multiple, adjacent, and postperspectival consumption.

    Her book is unique because it is thus far the most comprehensive view on this very specific topic of screens and windows. She lays out a history behind her theory of “windows,” incorporating the related concepts of perspective, frame, spectatorship, and identification. Though the history gets a bit heavy at times, it’s an incredibly thorough background and a great one to have when considering spectatorship and interaction in the digital age. I also appreciated the fact that she included a section discussing the physical aspects of screens as seen through the writings of Paul Virilio. This is the most thorough discussion I could find on the physical attributes of the screen itself, and the roles it plays as both a boundary for and a provider of information.

    The end sections of the book interest me the most because they discuss new media, and the future of new technologies in terms of Friedberg’s “virtual windows” theory. Sequential narratives here make way for the multiple and simultaneous, within one device as well as among many at once. This can be applied to devices like a PDA, which allows for instant messaging while e-mailing and writing reports; the new iPhone will also hold such capabilities, providing an update on the iPod (which, interestingly, doesn’t provide multiple virtual windows in the same device, but rather allows you to use that while using other small devices). These technologies still differ a great deal, at this moment, from televisions and the cinematic experience, and thus Friedberg’s theory can be directly applied to my paper topic.

USGS site that aids in identification.  Picture gallery, descriptions, habitat, etc...
Database for 16s rRNA sequence identification of bacteria, mainly mycobacteria
belongs to Molecular Databases project
tagged Identification Ribosomal Sequence by phe ...on 01-JUN-06
Psychological account for how visual fiction affects viewers. Covers cognition, empathy, simulation, dreams, consciousness, and indentification. Also looks at different genres, such as melodramas, comedies, and thrillers to see how each affects people differently.
belongs to Movies_and_Behavior_FILM_211 project
tagged brain cognition emotion identification movies by jzatz ...on 22-NOV-05
A book about a relatively scientific study on the impact violence in movies has on society. Describes what exactly it feels like to experience a violent scene in a movie and how viewers relate to the characters. Then covers the topics of self-censorship and the morality question.
belongs to Movies_and_Behavior_FILM_211 project
tagged censorship identification movies violence by jzatz ...on 22-NOV-05