Gasser and Ernst’s essay is organized into three parts: the first focuses on digital technologies and the internet, the following is a basic description of contemporary copyright laws, and the final section focuses on the need for reformed copyright laws more amenable to the digital age. More specifically, the first section focuses on what the authors refer to as “participatory culture,” and how such a thing is facilitated by digital technologies and the internet. It examines this concept of participatory culture from both a theoretical and practical point of view. The following section discusses copyright law in its present form, focusing on key aspects of it like the right to make derivative works, fair use, and unilaterally inhibiting technologies such as DRM. Finally, the essay concludes with reform suggestions for how to enhance creativity by enabling greater participation. It discusses both why a participatory culture is desirable, and possible strategies for copyright reform that would facilitate participatory culture.
This essay is a very concise, accessible introduction to copyright law and the concept of participatory culture. One major flaw that I found with the essay, however, was its demand that new copyright law take “information quality” into account. Who, for example, will become judge of the quality of information, and upon what standards will they make their judgments? This would obviously be a contentious issue, and one that the essay only barely addresses. Also, this essay adopts a fairly utopian conception of digital technologies and the internet, a view that seems to be shared by many contemporary cultural critics. The authors see digitization and the internet as great tools of democracy that will allow for a “participatory culture” unlike any previously known. While these are nice, comfortable theoretical positions to take, that does not necessarily make things so. As regards my own project, I am more interested in how these utopian visions of the “democratization” effect of digital technologies and the internet are coerced and manipulated by larger corporate or commercial interests. For example, this essay discusses how new copyright law needs to provide for “informational autonomy,” but I am interested in how this so called autonomy is ideologically coded and oftentimes highly coercive. In addition, this article relishes in the means of production being made available to all through digitization and the internet, but I want to know how this changes and is exploited by companies like Dorito’s that broadcast user generated content. Will these democratized means of production simply be co-opted by corporate interests, or is there something truly liberating and democratic about these tools? Anyway, overall this is a great essay to read as an introduction to participatory culture and copyright law.
This essay is a very concise, accessible introduction to copyright law and the concept of participatory culture. One major flaw that I found with the essay, however, was its demand that new copyright law take “information quality” into account. Who, for example, will become judge of the quality of information, and upon what standards will they make their judgments? This would obviously be a contentious issue, and one that the essay only barely addresses. Also, this essay adopts a fairly utopian conception of digital technologies and the internet, a view that seems to be shared by many contemporary cultural critics. The authors see digitization and the internet as great tools of democracy that will allow for a “participatory culture” unlike any previously known. While these are nice, comfortable theoretical positions to take, that does not necessarily make things so. As regards my own project, I am more interested in how these utopian visions of the “democratization” effect of digital technologies and the internet are coerced and manipulated by larger corporate or commercial interests. For example, this essay discusses how new copyright law needs to provide for “informational autonomy,” but I am interested in how this so called autonomy is ideologically coded and oftentimes highly coercive. In addition, this article relishes in the means of production being made available to all through digitization and the internet, but I want to know how this changes and is exploited by companies like Dorito’s that broadcast user generated content. Will these democratized means of production simply be co-opted by corporate interests, or is there something truly liberating and democratic about these tools? Anyway, overall this is a great essay to read as an introduction to participatory culture and copyright law.
belongs to User Generated Content and Marketing project
tagged Copyright_Law Digital_Technology Internet Internet_Culture Participatory_Culture User_Generated_Content by blueher ...on 12-MAR-07
tagged Copyright_Law Digital_Technology Internet Internet_Culture Participatory_Culture User_Generated_Content by blueher ...on 12-MAR-07
This article discusses how Super Bowl advertisers did a poor job managing the post-game viewing of their ads. Apparently people are using an “array of video sites and blogs” to view the Super Bowl ads after the fact, and relatively few are actually viewing them on the sites provided by the advertisers themselves. This is due to entertainment sites and bloggers using these ads to “capitalize on ad revenue generated from the traffic,” and essentially being more successful at making the ads accessible. A major flaw of the Super Bowl advertisers, as the article points out, is that they did not provide search advertising for terms like “Super Bowl ads.” The article mentions that this is not necessarily a bad thing, since the advertisers are still reaching millions of people, but that in the future they need to work with aggregator sites in order to “build relationships and promote their content” in more effective ways. Finally, the article mentions that one advantage the aggregator sites had was that they allowed for feedback, a feature that the article suggests that marketers employ on their own sites in the future.
This piece seemed to lament the fact that the Super Bowl advertisers were not able to monopolize traffic to the ads post-game. It sympathizes with the disappointment these giant companies must be feeling over only getting several hundred thousand hits (instead, presumably, of the several million which they no doubt deserved). Then the article goes on to give the companies tips for how to increase traffic next year, and strategies they should employ if they want fully capitalize on the online branding opportunity. This article testifies to the corporate interests of many media outlets, and can only be of interest if read for what the article is doing, not saying.
For my project, though, this piece is very relevant. It shows the way that commercial interests are sometimes subverted, and how in order to “set things right” (i.e. stop subversion of corporate interests) plans are being made to integrate the very thing that was the cause of subversion. Thus we see how the article calls for the companies to “work with” (i.e. subsume) those aggregator sites that so wickedly usurped their web traffic. This, then, is another example of how commercial interests appropriate more independent forms of media distribution.
This piece seemed to lament the fact that the Super Bowl advertisers were not able to monopolize traffic to the ads post-game. It sympathizes with the disappointment these giant companies must be feeling over only getting several hundred thousand hits (instead, presumably, of the several million which they no doubt deserved). Then the article goes on to give the companies tips for how to increase traffic next year, and strategies they should employ if they want fully capitalize on the online branding opportunity. This article testifies to the corporate interests of many media outlets, and can only be of interest if read for what the article is doing, not saying.
For my project, though, this piece is very relevant. It shows the way that commercial interests are sometimes subverted, and how in order to “set things right” (i.e. stop subversion of corporate interests) plans are being made to integrate the very thing that was the cause of subversion. Thus we see how the article calls for the companies to “work with” (i.e. subsume) those aggregator sites that so wickedly usurped their web traffic. This, then, is another example of how commercial interests appropriate more independent forms of media distribution.
belongs to User Generated Content and Marketing project
tagged Advertising Amateur_Video Internet Internet_Culture Marketing Participatory_Culture User_Generated_Content YouTube by blueher ...on 12-MAR-07
tagged Advertising Amateur_Video Internet Internet_Culture Marketing Participatory_Culture User_Generated_Content YouTube by blueher ...on 12-MAR-07
This essay examines how digital technologies, paired with the internet, will cause “significant restructuring of the motion picture industry.” Initially it examines certain digital technologies – such as video-on-demand, broadband, digital file compression, streaming media, etc. – and then speculates on the capabilities these technologies will have in the near future. Then it turns to the “motion picture value chain,” and examines each aspect of the chain (e.g. production, duplication, distribution, etc.). Following this look at the motion picture value chain the essay turns to the potential impact of digitization. The major effects this essay imagines digitization will have are cost reduction (e.g. cheaper to shoot a film in digital than film, etc.), disintermediation (e.g. video-on-demand eliminates the need for video rental stores, etc.), and a shift in bargaining power (e.g. since the means of production are lowered content producers no longer have to remain subservient to Hollywood or studio demands, etc.). Finally, the article examines the implications of digitization for “Stakeholders.” It looks at how digitization will impact movie studios (e.g. shift to blockbuster-only model, etc.), distributors (e.g. digital distribution requires no physical transfer of objects, etc.), movie theatres (e.g. emphasis on the “experience” of the movie, not the movie, etc.), and video rental stores (e.g. what will they provide?, etc.). The essay concludes with business models designed to take into account the impact of digitization on film.
This is an amazingly concise, prescient, and illuminating essay. It details in a very systematic manner the impact that digitization is likely to have (and, considering this was written in 2004, there predictions all seem to be coming true), and the implications of this impact. One thing it neglects to address, however, is the distribution of DVDs to buy and own. Will this form of distribution fall by the wayside as well, or will things like director commentaries and other bonus features make it a desired commodity? Also, what if you can stream the bonus features – will people still want to own something tangible? Overall, though, this essay is extremely helpful for anyone interested in studying the impact of digitization on the movie studio system both from a consumer and content producer point of view.
As far as my own project is concerned this essay is a useful account of the relationship between commercial studios and individual consumers. Also, its discussion of the impact of digitization on content producers, and the shift of power likely to ensue there, is extremely relevant to my own interest in user generated content. Further, this essay describes the “bargaining power” content producers are likely to gain as access to the means of production increases, and while this is most likely the case, for my purposes it is also necessary to examine how commercial studios will work to limit the bargaining power of producers or co-opt the work of content creators for their own commercial ends (e.g. Dorito’s Super Bowl ads, etc.).
This is an amazingly concise, prescient, and illuminating essay. It details in a very systematic manner the impact that digitization is likely to have (and, considering this was written in 2004, there predictions all seem to be coming true), and the implications of this impact. One thing it neglects to address, however, is the distribution of DVDs to buy and own. Will this form of distribution fall by the wayside as well, or will things like director commentaries and other bonus features make it a desired commodity? Also, what if you can stream the bonus features – will people still want to own something tangible? Overall, though, this essay is extremely helpful for anyone interested in studying the impact of digitization on the movie studio system both from a consumer and content producer point of view.
As far as my own project is concerned this essay is a useful account of the relationship between commercial studios and individual consumers. Also, its discussion of the impact of digitization on content producers, and the shift of power likely to ensue there, is extremely relevant to my own interest in user generated content. Further, this essay describes the “bargaining power” content producers are likely to gain as access to the means of production increases, and while this is most likely the case, for my purposes it is also necessary to examine how commercial studios will work to limit the bargaining power of producers or co-opt the work of content creators for their own commercial ends (e.g. Dorito’s Super Bowl ads, etc.).
belongs to User Generated Content and Marketing project
tagged Digital_Distribution Digital_Technology Disruptive_Technology Hollywood Internet Internet_Culture Movie_Theatres Participatory_Culture User_Generated_Content Video_Rental by blueher ...on 12-MAR-07
tagged Digital_Distribution Digital_Technology Disruptive_Technology Hollywood Internet Internet_Culture Movie_Theatres Participatory_Culture User_Generated_Content Video_Rental by blueher ...on 12-MAR-07
This article came out in Wired magazine (perhaps simply in the online version, I am not entirely certain) shortly after Google bought YouTube. Naturally this was big news for a magazine such as Wired, as well as for millions of users of the YouTube site. The article discusses a small array of differing perspectives on Google’s acquisition, from mildly skeptical YouTube devotees to supremely confident YouTube and Google marketers. Some think that the shift in ownership may strip YouTube users of the “freedom” they once enjoyed on the site, while others feel that Google is a “cool” company that will undoubtedly support the “freedom” some are already lamenting. The article also discusses the fact that YouTube has already made deals with companies such as CBS, Universal Music, BMG Music, NBC, and Warner Music, which allows these companies to actively distribute marketing videos on YouTube. The article perceives this as a positive thing, because it “lets amateurs stand on equal footing with the professionals.” Finally, the article concludes with the concern that Google will allow advertising to take over the YouTube site. It mentions the fact that the YouTube homepage is already selling “top front page real estate” to advertisers, and the question then becomes: how much advertising will “YouTubers” tolerate? This question is not answered in the article.
This article is an interesting, albeit dated, piece. It brings up some relevant concerns about what happens when community based sites like YouTube are bought up by giant corporations, and does a mediocre job of reporting the ambivalence surrounding this issue. On the other hand, this article lacks a good deal of information that seems critical for understanding exactly what it means that Google has purchased YouTube. For example, it mentions that YouTube is already selling homepage space to advertisers, and this will only increase under Google’s control, but it does not explain what space it is talking about. Are these advertising videos parading as user generated content, or simply banner ads asking you to join Match.com or other such ubiquitous internet advertisements? This would be good information to know since advertising is such a protean, mutable form. Also, the article mentions that YouTube has already made deals with several other large companies (e.g. CBS, NBC, etc.), but does not explain what these deals entail. Do these companies post fake user generated videos that are truly advertisements, or do they simply get to advertise on YouTube in some other manner? So, while this article does touch upon some interesting issues surrounding both the dot.com universe and marketing, it also fails to provide sufficient information to make it a truly useful document.
This article relates to my own project in its focus on corporate conglomeration and marketing. Similar to how Google subsumes a digital community like YouTube, companies like Dorito’s are appropriating the work of independent, non-professional individuals. While this article expresses some fear about the implications of a company like Google buying YouTube, my project will express a good deal more skepticism about what happens when companies like Dorito’s start soliciting user generated content.
This article is an interesting, albeit dated, piece. It brings up some relevant concerns about what happens when community based sites like YouTube are bought up by giant corporations, and does a mediocre job of reporting the ambivalence surrounding this issue. On the other hand, this article lacks a good deal of information that seems critical for understanding exactly what it means that Google has purchased YouTube. For example, it mentions that YouTube is already selling homepage space to advertisers, and this will only increase under Google’s control, but it does not explain what space it is talking about. Are these advertising videos parading as user generated content, or simply banner ads asking you to join Match.com or other such ubiquitous internet advertisements? This would be good information to know since advertising is such a protean, mutable form. Also, the article mentions that YouTube has already made deals with several other large companies (e.g. CBS, NBC, etc.), but does not explain what these deals entail. Do these companies post fake user generated videos that are truly advertisements, or do they simply get to advertise on YouTube in some other manner? So, while this article does touch upon some interesting issues surrounding both the dot.com universe and marketing, it also fails to provide sufficient information to make it a truly useful document.
This article relates to my own project in its focus on corporate conglomeration and marketing. Similar to how Google subsumes a digital community like YouTube, companies like Dorito’s are appropriating the work of independent, non-professional individuals. While this article expresses some fear about the implications of a company like Google buying YouTube, my project will express a good deal more skepticism about what happens when companies like Dorito’s start soliciting user generated content.
belongs to User Generated Content and Marketing project
tagged Advertising Amateur_Video Google Internet Internet_Culture Marketing Participatory_Culture User_Generated_Content YouTube by blueher ...on 12-MAR-07
tagged Advertising Amateur_Video Google Internet Internet_Culture Marketing Participatory_Culture User_Generated_Content YouTube by blueher ...on 12-MAR-07


