Accenture Media and Entertainment. "The Challenge of Change: Perspectives on the future for Content Providers." Accenture Global Content Study 2008. Accenture: 2008.
This report is the result of a market research firm initiative, in which they surveyed 100 entertainment executives to determine their opinions on the future of revenue models based on digital media. The results of the survey show that the ad-based model is the most popular model for the surveyed executives, as opposed to subscription or iTunes-like services. Though the focus in the report seems to be on forms of entertainment other than music media, it provides a successful context for profit-garnering models in digital entertainment. It also reflects the point of view of those that will ultimately be responsible for shaping the way that media is transferred to the consumer (legally) online.
This report represents yet another perspective on successful provision of internet content (without greater legislation). The importance of advertising on maintaining free content on the internet cannot be understated -- many argue that advertising-based models represent the future of music revenue. Ad-based music models are already being put into place: the music-search engine developed by Google in China, for example. The Accenture report is important, therefore, because it provides data and quotes from industry experts that address the longstanding relationship between advertising and entertainment.
tagged accenture_global_content_study ad-supported advertising internet marketing media music online by sarahlb ...on 09-APR-09
While this appears to be a fairly innocuous article about the future of user generated content and the marketing that companies are putting into attracting consumers to create their own video content, there are many insidious implications in this piece. For one, the article mentions how YouTube will soon be providing “branded channels,” which are essentially user generated video channels that are intended to attract consumers by allowing them to create advertisements for a certain company. Companies see this interactive opportunity as a great way to raise “brand loyalty.” Also, the article mentions the six “sample commercials” that CBS created, which are intended to “be as close to authentic” as possible. Authenticity, then, simply becomes something that can be created and produced by companies like CBS. Finally, the article mentions how CBS will be screening every video submitted “for language and appropriateness of content.” The article assures the reader, though, that CBS will “preserve their [the videos] reality and spontaneity.” There are many troubling things about this form of tacit (sort of) censorship, one being that CBS is now the arbiter of what is and is not “appropriate.” Also, the notion that “reality and spontaneity” need to be screened for is blatantly contradictory, but ultimately very telling about this so-called democratizing force known as user generated content. Read this article with skepticism and ire (i.e. critically), though, and it can be very illuminating. For this reason I think it can be useful for my project that deals with exactly what this article addresses (although approaches it from a much different perspective).
tagged Advertising Amateur_Video Digital Internet_Culture Marketing Media User_Generated_Content YouTube by blueher ...on 12-MAR-07
tagged Advertising Amateur_Video Copyright_Law Digita Digital Digital_Distribution Digital_Technology Disruptive_Technology Google Hollywood Internet_Culture Marketing Media Movie_Theatres Participatory_Culture User_Generated_Content Video_Rental YouTube by blueher ...on 08-MAR-07


